Hiring an icon and graphic designer to own the 2D visual identity of our competitive Roblox game. It's in active development with a full team already in place, and this is a long-term role on the team, not one-off commission work.
You'd own the full in-game icon set (ability icons, currencies, UI, power-ups, achievement and rank badges, skill tree and rarity icons) plus the marketing art (game icon, thumbnails, promo banners). Style is clean, bold, and competitive, leaning dark rather than cute or soft. Everything has to stay readable at small HUD sizes (around 64px) and hold together as one family.
Format: PNGs at HUD and larger sizes, and you'd upload and place them in the place /group yourself.
Pay: this is a long-term role, not per-task work. 26,316 Robux paid on completion (tax-free group payout), plus an ongoing 2% of net profit after launch for as long as you're on the team. Funds are secured.
Need: a portfolio of clean, consistent icon sets, work that stays sharp when small, a good sense for Roblox game icons and thumbnails, and reliable communication. Any tool works (Photoshop, Illustrator, Figma, Affinity).
Style refs: Valorant/League ability icons for the icon look, top competitive Roblox game pages for the game-icon and thumbnail bar. Your own style from there.
DM me your portfolio.