Roblox Scripter for Hire — Unreal
I’m Unreal, a Roblox/Luau scripter focused on building clean, responsive, and expandable systems for serious projects. I can handle anything from quick bug fixes to complete gameplay systems, and I structure my work so it is easy to maintain, test, and expand later.
What I Can Build
➤ Gameplay Systems
Round systems, tasks, abilities, shops, inventories, upgrades, rewards, cooldowns, combat mechanics, interactions, and full gameplay loops.
➤ UI Functionality
Dialogue systems, daily rewards, menus, buttons, transitions, typewriter effects, notifications, HUD logic, and client-side functionality.
➤ NPCs & AI
Detection, chasing, attacks, pathfinding, bosses, worker NPCs, state-based behavior, proximity interactions, and custom enemy logic.
➤ Data & Progression
DataStore saving, currencies, stats, levels, unlocks, quests, inventories, upgrades, rewards, and player progression.
➤ Bug Fixes & Existing Systems
Fixing broken scripts, cleaning messy code, completing unfinished systems, improving performance, and adding new features to existing games.
I use ModuleScripts, config tables, and organized client/server structures so systems stay secure, reusable, and easy to update.
Previous Work
• Hospital patient and case system
• Dialogue and quest-choice system
• Daily rewards system
• NPC suspicion and chase AI
• Lock-on targeting
• Spectate system
• Key collection, selling, and worker NPCs
• Alarm and facility door systems
• Boss AI debugging and improvements
Pricing
Small Tasks: $10–$30
Medium Systems: $40–$100+
Large Systems: Priced based on scope
PayPal preferred. Robux can be discussed.
✅ Open for commissions
DM me with your requirements, budget, deadline, and any references. I will review the scope and give you a clear quote before starting.
I communicate clearly, provide updates, and make sure each system is fully tested before delivery.