Project Description
I'm looking for an experienced Roblox scripter to join the development of Capture, a fast-paced PvP game built around movement, risk vs. reward, and player interaction.
Players compete over two crystals, build Charge while carrying them, bank their Charge for permanent currency, and can dash, shove opponents off the map, steal crystals, and outplay other players in fast-paced rounds.
You'll be the first scripter on the project, so we're looking for someone who can take ownership of systems, communicate well, and help shape the game's foundation.
Requirements
- 4–5 years of Roblox scripting experience (preferred).
- Strong knowledge of Luau and Roblox client/server architecture.
- Experience building gameplay systems from scratch.
- Clean, optimized, and maintainable code.
- Good communication.
- Able to work independently and suggest improvements.
- Consistent progress throughout development.
Systems You'll Work On
- Round System
- Crystal & Charge System
- Banking System
- Dash & Movement
- Shove & Snatch
- Round Modifiers
- Match Flow
- UI Systems
- Data Saving
- General Gameplay Systems & Optimization
Payment
Payment is per system/task and depends on experience, complexity, quality & time.
Deadline
The initial milestone is expected to be completed within 2 weeks. While there isn't a strict daily quota, I expect consistent progress and regular communication throughout development.
2 days without any communication will result in removal from the project unless discussed beforehand.
When DMing Me
- Portfolio.
- Years of experience.
- Timezone.
- Preferred payment method.
- Previous projects you've worked on.
Please include all of the information above in your initial DM. Incomplete applications may not receive a response.