Roblox Scripter for Hire — Unreal
I’m Unreal, a Roblox/Luau scripter who can handle anything from quick bug fixes to complete gameplay systems. I build clean, organized, expandable scripts made to work in real projects.
What I Can Build
➤ Gameplay Systems — rounds, tasks, abilities, shops, inventories, upgrades, rewards, cooldowns, and core gameplay loops.
➤ UI Functionality — dialogue, daily rewards, menus, buttons, transitions, typewriter effects, notifications, and client-side logic.
➤ NPCs and AI — detection, chasing, attacks, pathfinding, bosses, worker NPCs, and proximity interactions.
➤ Data and Progression — DataStore saving, currencies, stats, levels, unlocks, quests, inventories, and upgrades.
➤ Bug Fixes — fixing broken scripts, cleaning messy code, finishing incomplete systems, and adding features to existing games.
I also use ModuleScripts and config tables so systems are easy to update later.
Previous Work
• Hospital patient/case system
• Dialogue and quest-choice system
• Daily rewards
• NPC suspicion/chase AI
• Lock-on targeting
• Spectate system
• Key collection, selling, and worker NPCs
• Alarm and facility door systems
• Boss AI debugging
Pricing
Small Tasks: $10–$30
Medium Systems: $40–$100+
Large Systems: Depends on scope
I prefer PayPal, but Robux can be discussed.
✅ Open for Commissions
DM me with what you need and I’ll give you a fair quote.