Hey everyone, we're hiring a full-time GFX Designer to manage the graphics across our portfolio of Roblox games.
What you'll be doing:
- The main focus is thumbnails. You'll be creating multiple thumbnails daily, A/B testing them to see what performs best, and iterating based on results. We use AI tools like Rothumbs to speed up the process, so being comfortable with that workflow is important. You'll also handle other GFX needs across our games (icons, banners, promotional assets) as they come up.
What we're looking for:
- Someone reliable who can consistently hit daily output without being micromanaged. You need to be creative enough to come up with thumbnail concepts on your own, not just execute briefs. Solid grasp of what makes a thumbnail actually convert (composition, contrast, expressions, etc.) matters way more than fancy rendering skills.
Requirements:
- A portfolio with thumbnail work, ideally Roblox or similar. Experience with A/B testing is a big plus. Must be available daily and responsive on Discord.
If you're interested, DM me with your portfolio and a couple of examples of thumbnails you've made that performed well.