Project: The Last LightHouse Keeper
I'm looking for an experienced UI/UX Designer to design the complete user interface for a realistic, immersive survival story game on Roblox.
This is not an anime, simulator, or colorful Roblox project. The goal is a clean, modern, atmospheric UI that feels like a PC survival game while remaining intuitive for Roblox players.
What You'll Be Designing
This is a complete UI package, including but not limited to:
- Main Menu
- Save Selection
- Multiplayer / Lobby UI
- HUD
- Hotbar
- Inventory System
- Equipment Screen
- Storage Containers
- Crafting UI
- Repair Interfaces
- Journal
- Map
- Settings Menu
- NPC Dialogue
- Story & Cutscene UI
- Notifications
- Interaction / Proximity Prompts
- Health & Status Effects
- Death Screen
- Loading Screens
- Pause Menu
Any additional UI needed throughout the game
Overall, there are roughly 50 individual UI screens/components, all following one consistent design language.
Style
I'm looking for a style similar to games such as:
- Sons of the Forest
- The Long Dark
- Firewatch
- The Forest
- Resident Evil (inventory inspiration)
Dark, immersive, minimalistic, and realistic.
Requirements
✅ Strong Roblox UI portfolio
✅ Experience with Figma, Photoshop, or Illustrator
✅ Understands UX and responsive layouts
✅ Can organize assets for easy implementation in Roblox Studio
✅ Able to work from a detailed game design document and maintain a consistent visual style