Hey everyone! I'm looking for a 3D Modeler to join development on Last Light: House Keeper, an atmospheric survival story game set on a remote lighthouse island.
Looking For:
I'm mainly looking for someone who can create:
- Environmental props (crates, barrels, furniture, machinery, tools)
- Lighthouse equipment
- Buildings & structure details
- Nature assets (trees, rocks, foliage, driftwood, etc.)
- Animals & creatures
- Enemy models
- Interactive gameplay items
- Miscellaneous world objects
The game has a grounded, abandoned, early-1900s coastal aesthetic, so realism and atmosphere are more important than flashy or cartoony designs.
Requirements:
- Experience creating Roblox-optimized models
- Able to match an existing art style
- Good communication
- Portfolio required