Hey, I’m ProHyperLol, a Roblox Systems & Gameplay Developer currently looking for paid work.
I’m open to small fixes, low-budget tasks, unfinished systems, and larger gameplay features. I’m comfortable joining an existing project, understanding the current code, fixing bugs, or creating a new system from scratch.
What I can help with
Gameplay systems and mechanics
Simulator and progression systems
Shops, currencies, rewards and DataStores
Quests, rounds, waves and events
UI functionality, menus and loading screens
Team selection, roles and permissions
Placement, inventory and interaction systems
Developer products and gamepasses
Multiplayer debugging and RemoteEvents
Script repair, optimization and integration
PC, mobile and console compatibility
I prefer completing one clearly defined task at a time, testing it properly, and then continuing with more work if we are a good fit.
My portfolio is still being expanded and organized with feedback and assistance from other experienced Roblox developers in my circle, but it already includes examples of my current projects and systems:
Pricing
Small tasks can start from $10 USD or equivalent Robux
Medium and larger systems depend on complexity, deadline and required testing
USD or Robux accepted
Milestone payments preferred for larger commissions
When messaging me, include
What you need scripted
Your budget
Your deadline
Current progress of the game
Any UI, models, animations or references already prepared
Roblox username: ProHyperLol
Timezone: CEST
Paid commissions are open — small jobs are welcome.