👤 For HireScripting

SCRIPTER FOR HIRE Clean Systems Fast Delivery Scalable Code About Me Hi!

inbo_scripts
Roblox Studio Community
5 days ago

SCRIPTER FOR HIRE – Clean Systems • Fast Delivery • Scalable Code

About Me

Hi! I'm a Roblox scripter specializing in building clean, modular, and scalable systems. I focus on writing maintainable code that's easy to expand as your game grows.
Whether you need a single feature or an entire game's backend, I aim to deliver reliable, production-quality systems.

Experience

I've developed systems including:
  • Full game development & system integration
  • Round-based gameplay systems
  • Player progression & stat systems
  • Data saving (ProfileService)
  • Inventory & shop systems
  • Gamepasses & Developer Products
  • UI scripting & interactive interfaces
  • Admin panels & permission systems
  • Spectator & camera systems
  • Matchmaking & round management
  • Combat systems
  • Physics-based mechanics
  • Secure RemoteEvents & anti-exploit validation
  • Client/server architecture
  • Performance optimization & code refactoring
  • Bug fixing & feature additions

Recent Projects

  • Hide & Seek Framework
    • Admin-controlled rounds
    • Ghost/Spectator mode
    • Role management (Seeker/Hider/Ghost)
    • Laser Eyes combat system
    • Modular UI
    • Round management
    • Secure networking
    • Server-authoritative architecture
  • Physics-Based Slap System
    • Realistic knockback
    • Force-based interactions
    • Multiplayer synchronization
  • Coin Throw Combat System
    • Physics projectiles
    • Hit detection
    • Server validation

What You Get

  • Clean, readable code
  • Modular architecture
  • Expandable systems
  • Secure networking
  • Organized project structure
  • Fast communication
  • Regular progress updates
  • Post-delivery bug fixes

Why Work With Me?

  • I prioritize scalability over quick solutions.
  • I write systems that are easy to maintain and extend.
  • I can improve existing codebases as well as build new systems from scratch.
  • I communicate clearly throughout development.
  • I have experience working on both complete games and standalone systems.

Pricing

  • Small systems: starting at 1,000 Robux / $5
  • Medium & large projects: quoted based on scope
  • USD, Robux, and other reasonable payment methods accepted.

Payment Policy

For larger projects:
  • 50% upfront
  • 50% on completion
For smaller tasks:
  • Payment after completion
I do not accept revenue share unless the game is already generating consistent revenue.

Portfolio

Availability

  • Available daily
  • Fast response times
  • Can start immediately
  • Typical delivery: 1–5 days (depending on scope)
Feel free to DM me with your project details, and I'll provide a quote based on the scope.
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Compensation

Revshare50%
Payment termsRevenue Share
inbo_scripts

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