Hello, I'm looking to hire someone to work with alongside, long-term on an exploration/open-world-like game on Roblox. The idea can be discussed when messaging me.
If you are familiar with the game on Roblox, Tradeland's inventory & warehouse system, that is what we're going after.
Please only message me if you have sufficient time and have proof of work in the past.
I am not asking for you to script the weapons, or armor, or weight, if anything, just the inventory system to work with materials as a start. I want the materials after being harvested to turn into tools that the player can hold, stacking and whatnot.
The hired scripter would have to make or work with crude UI until we get into the polishing stage. Aesthetics is not important, functionality is.
8 Slots for Armor, that is pieces attached onto the regular upper-arm, etc. Armor is from player's inventory.
Materials that can be stored in the player inventory and then into a warehouse accessible through points.
Tools can be stored into the Warehouse depending on what is under the tool. Same goes for materials.
storable/ornot, grouplocked/ornot, and other factors we can discuss.
We can discuss price upfront. I will not be giving a ridiculous amount though.
$150.00 through PayPal or transfer would be the first full payment with a guaranteed 10% going into the release and future of the game.