👤 For HireModeling

EXPERIENCED FULL TIME MODELER AND UGC CREATOR

birdeesey
Hidden Devs
7 days ago
Hi, I'm a 17 year-old Australian 3D modeler with 4 years of hands-on experience crafting stylised assets for games and digital media. I specialise in small weapons including daggers, blades, and firearms with a focus on clean topology, sharp silhouettes, and game-ready optimization. My secondary passion lies in low poly voxel style characters, blending pixel aesthetics with expressive form for stylized environments and avatars. I work primarily in Blender, with workflows tailored for real-time engines like Roblox Studio and Unity. My modeling approach balances precision and creativity, using modifiers, proportional editing, and symmetry to achieve bold, readable designs. Whether it's a jagged blade or a chunky voxel hero, I aim for clarity, impact, and efficient geometry.
🔧 Skills & Tools
  • Modeling: Hard-surface weapons, voxel characters, stylised props
  • Texturing: UV unwrapping, pixel-based painting, baked maps
  • Optimization: Low-poly workflows, clean topology, export-ready assets
  • Software: Blender, Roblox Studio, Magic Voxel
💵 Payment: Robux mainly
READ BEFORE DM When you dm me, you must:
  1. SEND an image or sketch of what the kind of things you want will be like.
  2. STATE your price.
  3. TELL me your availability and time zone.

Past Works

Nothing provided

Portfolio

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Compensation

Robux4k R$
Payment termsPer Task
birdeesey

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birdeesey

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