FOR HIRE | Roblox Gameplay / Backend Programmer
Hey, I'm Virtual. I mainly work on gameplay and backend systems.
I've worked on Roblox projects with over 1.6B visits in total. Most of my experience is with combat and weapon systems, movement, NPC AI, inventories, progression, DataStores, networking, matchmaking, UI functionality and optimization.
I've also done a fair amount of work with custom movement, vehicles and other physics-heavy mechanics.
For larger projects, I usually work with Git and Rojo to keep the codebase organized and make collaboration easier. I'm comfortable joining an existing project or building systems from scratch.
I've also released a few public tools of my own:
VirtualStore
VirtualNet
GarbageMan
VirtualGuard
Some of my previous work is private or unreleased, so I can't show everything publicly, but I can provide extra videos or references if needed.
I'm mainly looking for long-term work with a team that already has a clear idea and direction. I don't usually go for small one-off commissions, but I might consider one depending on the project.
Pricing
I accept both USD and Robux. Pricing depends on the scope of the work and can be discussed in DMs.
Discord: virtualdesignn
DM me with some information about the project, what you need, your budget and deadline.