💼 HiringAnimation

Looking for an Experienced Roblox Animator

dictor_
RoDevs
25 days ago
We're building Baniheim, a competitive battlegrounds game on Roblox with fluid, movement-based combat. We're looking for a skilled, experienced animator to create high-quality animations for abilities, finishers, and cinematic moments. What we need
Skill animations, unique movement and impact for each ability Finisher/execution animations, high-impact moves that end a fight, should feel weighty and dramatic Cutscene animations for abilities, short cinematic sequences that play when a skill or finisher activates Future work may include additional combat and movement animations as the game grows
What we're looking for
Strong, fluid animation work, not beginner level. We need someone who understands weight, timing, anticipation, and follow-through Experience animating combat/action sequences specifically, fighting games, battlegrounds-style games, or similar action-heavy genres Comfortable working with Moon Animator or similar Roblox animation tools Able to take direction and iterate based on feedback Portfolio showing previous combat/action animation work is required
What we offer
Paid per animation or per batch, rate depends on experience and complexity, let us know your usual pricing Long-term collaboration, we'll have an ongoing need for new skill and finisher animations as the game develops Clear creative direction and reference materials for each piece
If you're interested, please send your portfolio (preferably combat-focused work) along with your typical pricing and turnaround time. We'll discuss the project and specific animation needs in more detail from there.
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Compensation

USD$70
Payment termsUpon Completion
dictor_

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dictor_

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