Project Dreambreak: Development Team Call
About the Project
Dreambreak is a PvP-focused fantasy RPG set in a shattered reality merged with the "Dreamsea"—a dimension formed by human memories and emotions. The game merges the depth of a hardcore RPG with high-speed, anime-inspired combat.
Key mechanics include:
Dynamic Progression: A classless system where players build unique kits by collecting memories aligned with emotions (Fear, Ambition, Curiosity, Hope). Players can mix paths to create specialized hybrids (e.g., Fear + Curiosity = Nightmare Summoner).
Skill-Based Combat: High-ceiling mechanics requiring precise timing, featuring parries, perfect dodges, feints, guard breaks, and combo chains.
Evolving World: A dynamic environment where regions, cities, and enemies constantly shift based on the Dreamsea's influence.
Open Positions
We are currently scaling our team to bring this framework to life. Below is our current roster capacity and what we need:
**Scripters: 1 / no limit
VFX Artists: 1 / 2 required
SFX Artists: 0 / 1 required
GUI Designers: 1 / 2 (1 position open)
Builders: 3 / 3 (Filled)
Animators: 1 / 2 (1 position open)
Artists: 1 / No limit (Seeking as many concept/2D artists as possible)
Music: 1 / 1 (Filled)
Modellers 3 / 3 (filled)
Investors 0/ No Limit
**
How to Apply
If you have experience in these areas and want to contribute to a complex, combat-heavy RPG, please send a dm containing your portfolio and the specific role you are applying for.
Payment
Payment will be made in % according to the quality and quantity of work, there will be a contract to ensure your safety and ensure you get paid!
Also there will be a monthly salary starting from 1500 robux per month and growing depending on work once we get investors.