Hello! My name is Seta.
I’m reaching out because I’m currently looking for a VFX Artist to help me create an MVP for a project I’ve been developing called My Ninja Way, a Naruto-inspired permadeath MMO-RPG on Roblox.
My role is primarily concept design and creative direction. Over the past several weeks and months, I’ve spent a great deal of time developing the game’s progression systems, combat philosophy, worldbuilding, monetization structure, and long-term roadmap. I’ve shared the project with a number of experienced Roblox developers and investors, and the feedback has been overwhelmingly consistent: the concept is compelling, but the next step is creating something tangible that people can actually play.
That’s where the MVP comes in.
The goal isn’t to build the full game yet. Instead, I want to create a small combat-focused prototype that demonstrates the core ideas behind the project. Overall, it’ll be more like a test place. After seeing your work, particularly your wall-running and combat systems, I felt that you might be a great fit for what I’m trying to accomplish.
As for the payment, I’m looking at about $70 USD for everything listed, however I am open to negotiation.
You will be working along side an Advanced Scripter and Animator I hired in the Rodevs server!
VFX Artist Responsibilities (MVP)
Ninjutsu VFX
Fireball Jutsu
- Fireball Projectile / Trail VFX
- Fireball Impact VFX
Earth Wall Jutsu
- Summoning VFX
- Disassembly VFX
- Destruction VFX
Water Bullet Jutsu
- Water Bullet Projectile / Trail VFX
- Water Bullet Impact VFX
Jutsu Interactions
- Steam / Smoke Screen VFX
- Triggered when Fireball and Water Bullet collide
Substitution Jutsu
- Disappearance VFX
- Reappearance VFX
- Smoke VFX
Combat Effects
- Blood Effect
- Hit Sparks
- Critical Attack Impact Effect
- Guard Break Effect
- Light Flash Effect