💼 HiringModeling

Looking for Modeler to Seperate/Fix Meshes

setmetatab1e
RoDevs
about 9 hours ago
  • I have a few meshes in my game that are all "considered" one mesh
  • I don't know Blender, and I need help on separating the meshes into individual parts.
  • You'll be given a series of meshes and their textures and be asked to seperate by their individual parts.
  • e.g. for example, I have this drone mesh, and I want to seperate it by its body, propellor, signs, etc.
  • The reason I need to do all of this, is so that we can animate these things in game.
  • You are not doing any "model creation," just helping me with seperating the meshes.
  • Each separation task will be 3,500 Robux. I figure this is reasonable because you're just only seperating the meshes + keeping the textures intact. I have roughly 40 meshes to seperate. You'll be giving tasks as-is.
  • Being able to work quickly is needed, although I am flexible, we want to move fast with development.
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Compensation

Robux3.5k R$
Payment termsPer Task
setmetatab1e

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setmetatab1e

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