Hey! I’m Arthur (aka Ghoustly), a 3D artist with over 1000 hours of experience in Blender, focused on creating game-ready models. I specialize in stylized weapons, monsters, and expressive characters, mainly for Roblox projects.
What I do:
3D modeling (low & mid poly)
High poly sculpting (ZBrush)
Texturing (PBR & handpainted) using Substance Painter / 3DCoat
Stylized realism designs (inspired by World of Warcraft)
My approach:
Clean topology & optimized meshes
Visually strong, functional, and memorable designs
Open to commissions & collaborations
Languages:
English (fluent)
Russian (advanced)
Spanish (native)
Looking for someone to bring your weapons or monsters to life? I’m available.
Past Works
Portfolio