Hi! I’m Arthur (aka Ghoustly), a 3D artist with 1,500+ hours of experience in Blender, ZBrush, and Substance Painter. I create high-quality, game-ready models with a focus on stylized realism—think World of Warcraft detail with modern design precision.
My work has been featured in games with 100M+ visits and successful UGC items on Roblox. I combine clean topology, optimized meshes, and eye-catching design so your project stands out both artistically and technically.
🛠️ What I Offer
3D Modeling: Low & mid-poly, animation-friendly topology.
High-Poly Sculpting: Detailed sculpts for characters, creatures, or weapons.
Texturing: Hand-painted & PBR (up to 4K).
Rigging: From basic rigs to advanced setups for animation.
⚡ Why Work With Me?
Certified Expertise: M3 Certified (RSC) + Advanced Modeller (RoDevs).
Optimized Workflow: Game-ready, UV-mapped, ready-to-use models.
Stylized Realism: Fantasy-inspired designs with functional detail.
Cloud System (Mega): Secure storage & file-sharing – ideal for dev teams + privacy.
Multi-Platform Export: FBX, OBJ, Maya, and more.
🌍 Languages
English (Fluent)
Russian (Advanced)
Spanish (Native)