👤 For HireModeling

Graydon 3D Hard Surface Artist

graydon
Hidden Devs
about 3 hours ago
Hey, I'm Graydon.
I create high quality, game-ready hard surface assets. Varying from weapons, props, buildings - I can model it.
Why me? - 7 Years Experience: I'm self-taught with a deep pipeline, blockout through to texturing and renders. All of it. - Optimised For Performance: I focus on clean topology, high texel density UV's for more detail and less cost and real time assets. - Full Pipeline: I handle it all. modelling, UV unwrapping, baking and PBR texturing in one.
What can I make?
  • Weapons, firearms and melee assets.
  • Hard surface props and gameplay items.
  • Buildings, structures and environmental assets.
  • Stylized all the way to realistic aesthetics.
What do you get?
  • Clean, organised files
  • Optimised meshes and textures.
  • Consistent communication and updates.
Payment Payment varies entirely by the asset in question. The price I have listed is my starting point. Assets more often than not will be more than that asking price. Please note.
There will be a 50% upfront payment for larger commissions.

Past Works

Nothing provided

Portfolio

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Compensation

Robux1k R$
Payment termsPer Task
graydon

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