What area I specialise in?
Hi, I am a Roblox builder and 3D modeler who specializes in creating clean, optimized low-poly and mid-poly maps for Roblox experiences. My work mainly focuses on environments for simulators, stud-styled maps, obbies, tycoons, anime-inspired worlds, and other stylized game maps. I aim to build maps that not only look visually appealing but are also well optimized so they run smoothly for players on all devices.
How long I've been working?
I have been building in Roblox Studio for a year and have developed strong experience with map design, environment composition, and working with Roblox’s building tools and modeling techniques. I focus on keeping my builds organized, scalable, and consistent with the style requested by the developer.
How long my commissions take?
The time required for a commission usually depends on the size and complexity of the map. Smaller maps or simple environments can typically be completed within a few days, while larger or more detailed projects may take longer. I always try to communicate clearly during the process and keep clients updated on progress to ensure the final result matches their vision.