Hey! I’m a dedicated 3D artist focused on crafting high quality, game ready assets for Roblox using Blender and Substance Painter. I specialize in creating clean, optimized models paired with striking, stylized textures that both perform smoothly and stand out in game. Whether it’s weapons, props, environments, or fully custom assets, I aim to bring your vision to life with precision and detail.
Smaller projects are usually completed within a few hours to a day, while more complex or detailed work can take up to a week depending on the scope. I maintain clear and consistent communication throughout the process and actively encourage feedback, making adjustments to ensure the final result matches your expectations.
Past Works
Portfolio