Hello, I'm Darius, a roblox developer with around 2 years of experience with luau.
Most of my work revolves around creating complete game loops and backend systems for multiplayer experiences. I can handle both the logic and structure so the game stays stable as it scales, or do one.
Some of the things I’ve built include:
Competitive multiplayer mechanics where player interactions are handled server-side to prevent abuse or desync
Progression-based games (incrementals for example) with layered upgrade paths, resets, and long-term scaling systems
Boss encounters with attack patterns
Persistent saving systems that track player progress safely across sessions
Ability and cooldown systems used in combat and interactive gameplay
UI that reacts to gameplay state (health, abilities, shops, inventories, progression tracking, path finding, etc)
My porfolio with some games/mechanics
Payment
Robux: R$1000-R$5000+ (ignoring the tax)
PayPal: $1-$50+
Other : Paid after completion or 50/50 before and after