💼 HiringModeling

3D Modeler - FrameShift Studios

probablynottaylors
Hidden Devs
about 4 hours ago
FrameShift is building a Roblox mining progression game focused on ore collection, upgrades, and exploration. We are looking for a 3d Modeler to create a ores, and other various things we ask for.
Responsibilities
• Create mining tools (pickaxes, drills, upgrade variants) • Model ore assets inspired by real-world minerals and metals (similar in style to Prospecting) • Create ore progression tiers with clear visual distinction and readability • Rig tools for animation (swing, drill, equip states) • Ensure Roblox-ready optimization and clean topology
Requirements
• Experience with 3D modeling (Blender or equivalent) • Strong rigging experience (required) • Ability to create animation-ready mechanical assets • Experience with game-ready optimization • Understanding of real-world ores, minerals, and material references • Portfolio required (must include rigging work) • Must be 18 (contract & NDA requirement)
Process
• Interview portfolio review • Demo task (rigged tool asset test) to evaluate quality, rigging, optimization, and ability to match the game's art direction
Note: Ore designs should be based on real-life ores and minerals while maintaining a stylized Roblox-friendly appearance. The visual quality and readability should be comparable to the ore presentation seen in Prospecting.
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Compensation

USD$40.00
Payment termsPer Task
probablynottaylors

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probablynottaylors

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