👤 For HireModeling

REALISTIC HARD SURFACE 3D MODELLER/BUILDER

hamg002
Hidden Devs
about 8 hours ago
TRYING TO GATHER AS MANY COMMISSIONS AS I CAN SO DO ASK
I specialise in detailed hard-surface modelling, props, architectural visualization, and realistic environmental renders. My work includes complex models that body the sector of transportation, architectural visualisation or product design. Each and every model has a very careful attention to detail. I texture everything using Adobe Substance Painter, manually painting dirt or weathering textures without the need of generators or pre-fabricated assets.
I then would either render the model in Blender or Unreal Engine, or D5 Studio, or upload the model to Roblox Studio,.
Since 3D modelling commissions are consistently in high demand, I have developed an efficient workflow that allows me to finish projects quickly. (Normally on the same day depending on the complexity of the request).
My payment structure: It really depends on the style of building you have chosen, the more complicated, obviously the more it will cost. (A gothic building will cost more than something architecturally basic, like a Georgian house).

Past Works

Portfolio

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Compensation

USD$100.00
Payment termsUpon Completion
hamg002

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hamg002

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