I need an experienced Roblox animator to create animations for a monster model inspired by a Backrooms-style creature.
The model is already made as an RBXM, but it still needs to be properly rigged.
Project details:
Game rig type: R6 players
Monster rig: custom/complex humanoid figure
Monster limbs: basic right arm, left arm, right leg, left leg, but each limb has separated bone segments, around 3 per limb
Need someone comfortable rigging non-standard monster models and animating interactions with R6 characters
Animations needed:
Monster idle animation
Monster walk animation
Two-player grab/kill animation
Grab animation details:
The monster grabs/picks up an R6 player
The player struggles while being held
The monster bites into the player
The monster throws the player away after the bite
Important requirements:
Must be done within 5 days
Must provide progress updates so I know the work is actually being done
Must be able to work with the RBXM model directly
Must know how to rig and animate custom Roblox creature models
Must be able to make the animation feel polished, heavy, and scary, not stiff or basic
Please DM me with:
Examples of previous animation work
ETA
Whether you can start immediately