💼 HiringInterface

UI Designer FrameShift

probablynottaylors
Hidden Devs
3 days ago
FrameShift is building a Roblox mining progression game focused on ore collection, upgrades, and exploration. We are looking for a UI Designer to create a full, clean, and production-ready interface system.
Core Systems
Inventory system (ores, sorting, selling, tooltips, weight/value tracking) Shop system (tools, upgrades, boosts, gamepasses) Daily rewards (streak-based claim system) Hotbar / toolbelt (quick item switching) Codex / Index (ore discovery encyclopedia) Quest log (missions and reward tracking) Settings menu (graphics, audio, controls, UI scaling)
In-Game NPC Shops
Blacksmith (tool upgrades) Alchemist (temporary boosts) Merchant (buy/sell ores & items)
Feedback UI
Mining popups (e.g. “You mined a [Rock] (2.4 kg)”) Rare ore discovery notifications Currency gain and reward popups
Requirements: Experience with game UI/UX preferred (Roblox ideal) Ability to design mobile and PC layouts Must be 18 (contract and NDA requirement) Portfolio required (game UI preferred)
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Compensation

Robux4.5k R$
Payment termsPer Task
probablynottaylors

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probablynottaylors

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