Hiring Roblox Builder – Toxic Factory Obby
We are looking for an experienced Roblox builder to create a large, stylized Toxic Factory map for our game Floor is Toxic.
Core Gameplay
The game revolves around a rising toxic sludge that slowly fills the map. Players must continuously climb, parkour, and navigate the environment to stay alive as the toxin rises. The map should encourage vertical movement and multiple escape routes rather than a single linear path.
Build Requirements
- Large factory-themed map with strong visual identity
- Stylized, polished Roblox aesthetic (not realistic)
- Heavy use of vertical gameplay
- Multiple floors, catwalks, platforms, pipes, machinery, vents, storage areas, conveyor belts, scaffolding, maintenance tunnels, and factory rooms
- Players should always be looking for the next safe location as the toxin rises
- Plenty of alternate paths and shortcuts
- Clear progression upward without confusing players
- Performance-friendly design
Obstacle Ideas
- Conveyor belts
- Moving machinery
- Rotating gears
- Crushing pistons
- Pipe jumping sections
- Vent crawling sections
- Laser security systems
- Timed doors
- Falling platforms
- Broken catwalks
- Toxic waste leaks
Assets
We will provide some assets, including opening and closing door systems. You are welcome to use additional assets when appropriate, but the overall map structure, layout, and obstacle design will be your responsibility.
What We Want
We are not looking for a basic obby. We want a memorable map that feels like an actual toxic factory players are trying to escape from while toxic sludge rises beneath them. The environment should feel alive, dangerous, and exciting, with enough variety to keep rounds engaging and replayable.
Please send examples of previous obby, parkour, or environment work when applying. More details, references, and gameplay information will be provided in DMs.