I am a Modeler who creates highly detailed and optimized 3D assets that work in an efficient manner for games and make the overall visual experience amazing through the use of clean topology and proper geometry, while also producing visually interesting pieces that can be built into unique and immersive styles for all sorts of game designs. I enjoy designing and producing horror and assets that allow me to push my creativity and atmosphere further than the standard of what I would normally create.
I have been creating 3D assets for quiet some time; thus, I have learned new ways of doing things and improved my modeling skills each and every time I create an asset. My goal is to create a polished and professional 3D asset regardless of whether it's the way it was built, formed and textured, or displayed.