ABOUT ME
Hi, I’m Elite. I am an environment artist with over 6 years of experience creating game-ready assets for Roblox. I specialize in foliage, rocks, cliffs, and making sure they are optimized for performance.
My goal is to create assets that feel natural, grounded, and believable while remaining efficient for even large-scale maps.
WHAT I CREATE
• Trees of any species
• Bushes, shrubs, and ground foliage
• Grass and vegetation sets
• Rocks, cliffs, and terrain props
• Environment prop packs
• Biome-specific asset sets
TOOLS
• SpeedTree for custom foliage creation.
• Substance 3D Painter for texturing.
• Blender for modeling and cleanup.
• Pureref for gathering references.
PRICING
Pricing depends on asset complexity, variation count, texture work, and project scope.
Full examples, pricing, and terms of service are available in my portfolio.
Past Works
Nothing provided
Portfolio