Hiring Experienced Roblox Builder & Modeler
We are looking for an experienced Roblox builder/modeler to create maps and custom assets for a progression-based Roblox game.
Style
- Low Poly
- Clean and optimized assets
- Bright and immersive environments
- Consistent visual quality throughout the game
- Custom modeling required
World 1
The first world will contain 10 stages.
Each stage should become progressively more difficult and visually impressive as players advance. The map should provide a strong sense of progression while keeping gameplay clear and easy to follow.
Example stage themes may include:
- Grasslands
- Desert
- Snow
- Crystal Caverns
- Volcanic Areas
- Ancient Ruins
- Industrial Zones
- Fantasy Regions
- Sky Islands
- Endgame Realm
World 2
The second world will contain 8 additional stages with higher-quality environments, more detailed assets, and stronger visual progression.
Each area should feel unique and rewarding to reach while maintaining optimization standards suitable for Roblox.
Assets Required
Custom assets will be required throughout both worlds, including:
- Terrain props
- Trees and foliage
- Rocks and cliffs
- Structures and buildings
- Decorative assets
- Interactive obstacles
- Environmental details
- Themed stage assets
- Custom landmarks
- Miscellaneous world decorations
Payment
$440 USD or 120,000 Robux
Full payment assumes the project is completed within the agreed deadline and meets the required quality standards. Failure to meet deadlines, communication requirements, or project expectations may result in payment adjustments.
Requirements
- Portfolio showcasing previous work
- Fluent English communication
- Ability to both build and model
- Ability to dedicate multiple hours per day to the project
- Frequent progress updates
- Availability for screenshares when requested
- Strong reliability and communication skills
Applicants must agree to our commission Terms of Service covering deadlines, progress requirements, revision