Hiring Stud Builder for Simple Classic Maps
We’re currently looking for a Roblox Builder to create maps for our upcoming punching/destruction simulator.
We specifically need someone experienced with classic Roblox stud-style building using sizes like 1 stud, 0.5 stud, etc. The style should be similar to Altitorture and Eat the World.
These are simple classic-style maps, not highly detailed showcase builds. We mainly care about clean building, proper scaling, optimization, and avoiding issues like Z-fighting or overlapping geometry.
All maps should be approximately 576x576 studs in size.
Maps Needed:
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Crossroads
Inspired by Roblox’s classic Crossroads map with revamped layouts and expanded open areas.
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Roblox HQ
A classic Roblox-inspired headquarters featuring multiple office buildings, parking areas, and plazas.
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Town of Robloxia
A suburban Roblox-inspired town filled with houses, roads, and parks.
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Lego Land
A colorful toy brick-themed world featuring block structures and oversized toys.
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Construction Site
An open construction zone filled with scaffolding, cranes, concrete structures, containers, and unfinished buildings.
Requirements:
✅ Experience with classic stud-style building
✅ Able to build cleanly without Z-fighting
✅ Able to optimize maps properly
✅ Good communication and progress updates
Payment:
Paid per map/milestone. No upfront payment.
Most maps are expected to fall around the $50-75 USD range depending on quality and turnaround time. Payment can increase if the scope, size, or complexity of the map is higher than expected.
When DMing, include:
📌 Portfolio or previous map work
📌 Examples of classic/stud-style builds
📌 Estimated turnaround time per map
📌 Country/timezone