[FOR HIRE] Roblox Scripter
Hello, I’m Luke. I’m a Luau developer focused on production level systems, clean architecture, backend/data handling, UI scripting, optimization, and ongoing support for serious Roblox projects.
I recently published and released a Roblox incremental game where I scripted the entire game, including the full gameplay and backend structure. This involved building complete progression systems, rewards, leaderboards, data handling, UI controllers, monetization hooks, admin tools, VFX/audio integration, live update systems, and general polish/maintenance.
I also have a public NPC AI/pathfinding product/demo, focused on more advanced gameplay scripting. It demonstrates NPC control, pathfinding behavior, tactical movement, animation handling, and modular AI-style structure.
A lot of my client work is kept private, either because it is under NDA, unreleased, or belongs to private projects, so my public portfolio does not show every system I have worked on. I’m happy to discuss relevant experience and show what I can where appropriate.
I can help with:
- Full gameplay systems
- Simulator/incremental/tycoon progression
- DataStores/profile systems
- UI scripting and player-facing features
- Server/client architecture
- Remote security and replication
- Optimization and code cleanup
- Bug fixing and live game support
DM me if you need a reliable Luau scripter who can build maintainable systems and communicate clearly throughout the project.