🧠 About the Game
We’re building a fast-paced, addictive RNG-style Roblox game where players open “brainrot cases” to unlock rare, funny, and chaotic rewards.
The UI is a CORE part of the experience — it needs to feel:
⚡ Fast
🎰 Satisfying (like gambling/case opening games)
🧠 Meme-heavy / brainrot style
📱 Clean but addictive
🛠️ What You’ll Be Doing
You’ll design and implement the entire UI/UX experience for the game:
🎰 Case Opening UI (MOST IMPORTANT)
Spinning / rolling animation (like crate openings)
Smooth reveal of rewards (build suspense)
Rarity color coding (common → mythic → insane tiers)
Flashy effects for rare pulls (screen shake, glow, etc.)
📦 Inventory UI
Clean inventory grid system
Item rarity visuals (colors, borders, effects)
Equip / preview system
Smooth scrolling + filtering (if needed)
📈 Main HUD / Gameplay UI
Currency display (coins, gems, etc.)
Luck multiplier / stats display
Buttons (open case, upgrade, rebirth)
Notifications (pulls, rewards, milestones)
🔁 Progression UI
Upgrade menu (luck, speed, etc.)
Rebirth UI (clear benefits + hype reset feel)
Progress bars / milestones
🛒 Shop UI
Gamepasses + dev product layout
Clean, high-converting design
Highlight best offers / bundles
✨ Effects & Polish
Tweening (smooth animations everywhere)
Hover effects, button feedback
Popups, transitions, alerts
Sound syncing with UI actions
🔥 Requirements
Strong experience with Roblox UI (ScreenGui, Frames, UIGridLayout, etc.)
Experience with TweenService / animations
Good sense of UX (what feels satisfying & addictive)
Ability to match a funny / chaotic “brainrot” aesthetic
Clean, organized UI structure
⭐ BIG PLUS
Experience with simulator / RNG / case-opening games
Knowledge of player psychology (retention, dopamine loops)
Ability to design AND script UI (full-stack UI dev)
Experience with responsive UI (mobile + PC)
🎯 Style Direction
We want a mix of:
🎰 Casino-style RNG feel
🧠 Meme / brainrot visuals
⚡ Fast + satisfying interactions
💎 Bright rarity colors (make rare items FEEL rare)