We’re building DOOMBOUND, a fast-paced multiplayer fighting survival game on Roblox focused on skill-based combat and intense final duels.
Team Status:
We already have an active team working on the project (design + development). Looking to bring in a dedicated scripter to strengthen the core systems.
Game Overview:
- Free-for-all PvP in randomized arenas
- Players eliminated until final 2
- Standoff System: HP reset + forced duel mechanic (prevents stalling)
- Character-based combat (movesets, combos, abilities)
- Progression system (XP, leveling, evolution)
- Perks system + lobby features
What we need:
An experienced Roblox scripter who can handle:
- Combat systems (hit detection, combos, abilities)
- Game systems (rounds, progression, data saving)
- Clean, scalable Lua code
Pay:
- $50 every week or ~10k Robux/week
- Can increase based on performance
- Long-term role if things go well
Requirements:
- Must show previous work (no exceptions)
- Experience with combat/PvP systems
- Reliable and communicates well
Bonus:
- Experience with hitboxes, animations
- Can help design systems, not just script
Project Status:
- Structured GDD ready
- Active team, not a solo project
When DMing:
- Portfolio / past work
- Systems you’ve built
- Availability
We’re aiming for quality—serious devs only.